Dictionary Definition
invent
Verb
1 come up with (an idea, plan, explanation,
theory, or priciple) after a mental effort; "excogitate a way to
measure the speed of light" [syn: contrive, devise, excogitate, formulate, forge]
User Contributed Dictionary
English
Pronunciation
-
- Rhymes: -ɛnt
Verb
- To design a new process or mechanism.
- After weeks of hard work, I invented a new way to alphabetize matchbooks.
- To create something fictional for a particular purpose.
- I knew I had to invent an excuse, and quickly.
- We need a name to put in this form, so let's just invent one.
- I knew I had to invent an excuse, and quickly.
Synonyms
Translations
Extensive Definition
An invention is a new form, composition of
matter, device, or process. Some inventions are
based on pre-existing forms, compositions, processes or ideas. Other inventions are radical
breakthroughs which may extend the boundaries of human knowledge or
experience.
Invention that gets out into the world is
innovation, and as such it may be a major breakthrough, it may have
a minor or incremental impact or it's effect can be in between
these two extremes.
There is also a “cultural
invention” which is an innovative set of useful behaviors
adopted by people who then pass them on.
An invention that is novel
and
not obvious to
those who are skilled in the same field may be able to obtain
the legal protection of a patent.
The process of invention
Invention is a highly creative process.“Discovery consists of seeing what everybody has
seen and thinking what nobody has thought.” Albert
Szent-Gyorgyi, Nobel Prize
1937
An open curious mind enables one to see beyond
what is known. Inventors
think outside of the box. "Hell, there are no rules here —
we're trying to accomplish something." Thomas A.
Edison Seeing a new possibility, a new connection or
relationship can spark invention.
Inventive thinking frequently involves combining
elements from different realms that would not normally be put
together. Inventors skip over the boundaries between distinctly
separate territories or fields. Ways of thinking, materials,
processes or tools from one realm are used as nobody had ever
imagined in a different realm. This is how Cubism, one of the
most revolutionary innovations in art was invented. Taking ideas
from primitive culture, Pablo
Picasso and Georges
Braque reinvented art in the civilized world.
Play can
lead to invention. “All sorts of things can happen when you’re open
to new ideas and playing around with things.” Kevlar inventor,
Stephanie
Kwolek. Childhood curiosity, experimentation and imagination
can develop into a play instinct that is an inner need according to
Carl
Jung. Inventors feel the need to play with things that interest
them, to explore, and this internal drive brings about novel
creations.
Einstein also said, “To raise new questions, new
possibilities, to regard old questions from a new angle, requires
creative imagination and marks real advance.” and “Imagination is
more important than knowledge.” Inventors often envision a new
idea, seeing it in their mind. New ideas often come when the
conscious mind turns away from the subject or problem, when you are
focusing on something else, relaxing, at rest or sleeping. A novel
idea may come in a flash - Eureka! For example,
after years of working to figure out the general theory of
relativity, the solution came to Einstein suddenly in a dream “like
a giant die making an indelible impress, a huge map of the universe
outlined itself in one clear vision.”
Inventing also takes insight. It may begin with
questions, doubt or a hunch. It may begin by recognizing that
something unusual or accidental may be useful or that it opens a
new avenue for exploration. For example, the odd metallic color of
plastic made by accidentally adding a thousand times too much
catalyst led scientists to explore its metal-like properties,
inventing electrically conductive plastic and light emitting
plastic - invention that won the Nobel Prize in 2000 (see conductive
polymer, and
organic light-emitting diode or PLED).
“Inspiration exists, but it has to find us
working.” Picasso No matter how complete the initial idea is as a spark, a hunch or a
vision, inventions typically have to be worked. Inventing is often
an exploratory process, full of risk, with failures as well as
successes, and it's outcome is not known or not fully known. “If we
knew what it was we were doing, it would not be called research,
would it?” Einstein Inventors believe in their ideas and they do
not give up in the face of one or many failures. Their
perseverance, confidence and passion is famous. “If I find 10,000
ways something won't work, I haven't failed. I am not discouraged,
because every wrong attempt discarded is another step forward.”
Thomas A. Edison, who also declared, “I never did a day's work in
my life, it was all fun.”
Inventors want to satisfy a need, they try to
solve a problem or make something better, asking what if or,
wouldn't it be great if. "Discontent is the first necessity of
progress." Edison Inventors may for example, try to improve
something by making it more effective, healthier, faster, more
efficient, easier to use, serve more purposes, longer lasting,
cheaper, more ecologically friendly, or
aesthetically
different, e.g., lighter weight, more ergonomic, structurally
different, with new light or color properties, etc. Or an entirely
new invention may be created like the Internet, email, the telephone or electric
light. "Necessity, who is the mother of invention." Plato Yet
invention is also the mother of necessity. Nobody needed a
phonograph before Edision invented it, the need for it developed
afterwards. Likewise, few ever imagined the telephone or the
airplane prior to their invention, but many people cannot live
without these inventions now.
The idea for an invention may be developed on
paper or on a computer, by writing or drawing, by trial and
error, by making models, by experimenting, by testing
and/or by making the invention in its whole form. As the dialogue
between Picasso and Braque brought about Cubism, collaboration has
spawned many inventions. Brainstorming can spark new ideas.
Collaborative creative processes are frequently used by designers,
architects and scientists. Co-inventors are frequently named on
patents. Now it is easier than ever for people in different
locations to collaborate. Many inventors keep records
of their working process - notebooks,
photos, etc., including Leonardo
da Vinci, Thomas
Jefferson and Albert Einstein. In the process of developing an
invention, the initial idea may change. The invention may become
simpler, more practical, it may expand, or it may even morph into
something totally different. Working on one invention can lead to
others too. There is only one country in the world that will grant
patent rights for an invention that continues part of an invention
in a previously filed patent, the United States.
The creation of an invention and its use can be
effected by practical considerations. Some inventions are not
created in the order that enables them to be most useful. For
example, the parachute
was invented before powered flight. There are inventions that
are too expensive to produce and inventions that require scientific
advancements that have not yet occurred. These barriers can erode
or disappear as the economic situation changes or as science
develops. But history shows that turning an invention that is only
an idea into reality can take any amount of time, even centuries as
demonstrated by inventions originally conceived by Leonardo
da Vinci which are now in physical form and commonplace in our
lives. Interestingly, some invention that exists as only an idea
and has never been made in reality can obtain patent
protection.
An invention can serve many purposes, these
purposes might differ significantly and they may change over time.
An invention or a further developed version of it may serve
purposes never envisioned by its original inventor(s) or even by
others living at the time of it's original invention. As an
example, consider all the kinds of plastic developed, their
innumerable uses, and the tremendous growth this material invention
is still undergoing today.
Artistic invention
Invention has a long and important history in
the
arts. Inventive thinking has always played a vital role in the
creative
process. While some inventions in the arts are patentable, others are not
because they cannot fulfill the strict requirements governments
have established for granting them, (see patent).
In art, design and architecture
“A man paints with his brains and not with his
hands.” Michelangelo
Art is continuously
reinvented. Many artists, designers, and architects think like
inventors. As they create, they may for example: explore beyond
that which is known or obvious, push against barriers, change or
discard conventions, and/or break into new territory. Some artists
are inventors and among their inventions are important
contributions to visual art as well as other fields.
Some visual artists like Picasso become
inventors in the process of creating art. Inventions by other
artists are separate from their art, such as the scientific
inventions of Leonardo
da Vinci. Some inventions in visual art employ prior
developments in science or technology. For example, Picasso and
Julio
Gonzalez used welding to invent a new kind of sculpture, the
form of which could be more open to light and air, and more
recently, computer software has enabled an explosion of invention
in visual art, including the invention of computer
art, and invention in photography, film, architecture and design. Like the invention of
welded sculpture, other inventions in art are new art forms, for
example, the collage and
the construction invented by Picasso, the Readymade
invented by Marcel
Duchamp, the mobile
invented by Alexander
Calder, the combine invented by Robert
Rauschenberg, and the shaped painting invented by Frank
Stella. A number of art movements were inventions often created
collaboratively, such as Cubism invented by
Picasso and Braque. Substantial
inventions in art, design and architecture were made possible by
inventions and improvements in the tools of the trade. The
invention of Impressionist
painting, for example, was possible because the prior invention of
collapsible, resealable metal paint tubes facilitated spontaneous
painting outdoors. Inventions originally created in the form of
artwork can also develop other uses, as Alexander Calder's mobile
is commonly used over babies' cribs today. Funds generated from
patents on inventions in art, design and architecture can support
the realization of the invention or other creative work. Frederic
Auguste Bartholdi's 1879 patent on the Statue of
Liberty helped fund the statue currently in New York harbor
because it covered small replicas..
Among other artists, designers and architects who
are or were inventors are: Filippo
Brunelleschi, Le
Corbusier, Naum Gabo,
Louis
Comfort Tiffany, John La
Farge, Buckminster
Fuller, Jackson
Pollock, Man Ray, Yves Klein,
Henry
N. Cobb, I. M. Pei,
Kenneth
Snelson, Helen
Frankenthaler, Chuck
(Charles) Hoberman and Ingo Maurer. Some of their inventions
have been patented. Others might have fulfilled the requirements of
a patent, like the Cubist image.
There are also inventions in visual art that do not fit into the
requirements of a patent. Examples are inventions that cannot be
differentiated from that which has already existed clearly enough
for approval by government patent offices, such as Duchamp's
Readymade and other conceptual works. Invention whose inventor or
inventors are not known cannot be patented, such as the invention
of abstract art
or abstract
painting, oil
painting, Process Art,
Installation
art and Light Art. Also, when it cannot or has not been
determined whether something was a first in human history or not,
there may not be a patentable invention even though it may be
considered an invention in the realm of art. For example, Picasso
is credited with inventing collage though this probably was done
earlier in a culture outside of the western world.
Inventions in the visual arts that may be
patentable might be new materials or mediums, they might be new
kinds of images, they might be new processes, they might be novel
designs, or they may be a combination of these. Inventions by
Filippo
Brunelleschi, Louis
Comfort Tiffany, John La
Farge, Chuck
(Charles) Hoberman and others received patents. The color,
International
Klein Blue invented by Yves Klein was
patented in 1960 and used two years later in his sculpture.
Inventions by Kenneth
Snelson which are crucial to his sculptures are patented. R.
Buckminster Fuller's famous geodesic
dome is covered in one of his 28 US patents (see them all at
http://bfi.org/node/75).
Ingo Maurer known for his lighting design has a series of patents
on inventions in these works. Many inventions created
collaboratively by designers at IDEO Inc. have been
patented. Countless other examples can easily be found by searching
patents at the websites of the Patent Offices of various countries,
such as http://www.USPTO.gov.
Inventions in design can be protected in a special kind of patent
called a "design
patent." The first design patent was granted in 1842 to George
Bruce for a new font. See a database of patents in the arts at
http://www.patenting-art.com/database/dbase1-e.htm.
See images and text from some patents in the arts at http://www.patenting-art.com/images/images-e.htm.
In music
Music has been expanded by invention over the course of thousands of years.In literature
In the performing arts
The value of invention in acting was noted by Paul Newman
when discussing his reasons for retiring, "You start to lose your
memory, your confidence, your invention. So that's pretty much a
closed book for me." Work by Martha Graham and many other artists
is known for invention.
In other arts
Invention is important in other arts.
Getting inventions out into the world
Inventions get out into the world in different
ways. Some of them are sold, licensed or given away as products or
services. Simply exhibiting visual art, playing music or having a
performance gets many artistic inventions out into the world.
Believing in the success of an invention can involve risk, so it
can be difficult to obtain support and funding. Grants, inventor
associations, clubs and business
incubators can provide the mentoring, skills and resources some
inventors need. Success at getting an invention out into the world
often requires passion for it and good entrepreneural
skills.
"Make a better mousetrap, and the world will beat
a path to your door." -Ralph Waldo Emerson
In economic
theory, inventions are one of the chief examples of "positive externalities," a
beneficial side-effect that falls on those outside a transaction or
activity. One of the central concepts of economics is that
externalities should be internalized - unless some of the benefits
of this positive externality can be captured by the parties, the
parties will be under-rewarded for their inventions, and systematic
under-rewarding will lead to under investment in activities that
lead to inventions. The patent system captures those
positive
externalities for the inventor or other patent owner, so that
the economy as a whole will invest a more-closely-optimum amount of
resources in the process of invention.
Invention and innovation
Innovation is
"something new or different introduced." www.Dictionary.com
In the social sciences, an innovation is anything
new to a culture, whether it has been adopted or not. The theory
for adoption (or non-adoption) of an innovation called diffusion
of innovations considers the likelihood that an innovation will
ever be adopted and the taxonomy of persons likely to adopt it or
spur its adoption. This theory was first put forth by Everett
Rogers. Gabriel
Tarde also dealt with the adoption of innovations in his Laws
of Imitation.
Quotes
- "Every herd of wild cattle has its leaders, its influential heads." Gabriel Tarde
- “We can't solve problems by using the same kind of thinking we used when we created them.” Albert Einstein
- “Why does the eye see a thing more clearly in dreams than the imagination when awake?” Leonardo da Vinci
- “Everything you can imagine is real.” Pablo Picasso
- "Nearly every man who develops an idea works it up to the point where it looks impossible, and then gets discouraged. That's not the place to become discouraged." Thomas A. Edison
- "I do not think there is any thrill that can go through the human heart like that felt by the inventor as he sees some creation of the brain unfolding to success." Nikola Tesla, inventor
- “Our imagination is stretched to the utmost, not, as in fiction, to imagine things which are not really there, but just to comprehend those things which are there.” Richard Feynman
- “For example, if you're doing an experiment, you should report everything that you think might make it invalid — not only what you think is right about it... Details that could throw doubt on your interpretation must be given, if you know them.” Richard Feynman
- “What I cannot create, I do not understand.” Richard Feynman
- “We absolutely must leave room for doubt or there is no progress and no learning.” Richard Feynman
- “When most people think that everything is working normally, an inventor will home in on the absurdity, the utter foolishness of the way everyone seems to accept the world as it is. Others won’t even see what’s wrong-until the inventor stumbles across it. By isolating a problem in a new way, by redefining it, by focusing it does to something more specific than meets the average eye, the inventor constructs a new possibility where none was though to have existed.” Evan I. Schwartz
- “Wherever smart people work, doors are unlocked.” Steve Wozniak
External links
- Smithsonian Institution, Lemelson Center for the Study of Invention and Innovation http://www.invention.smithsonian.org/home/
- List of PCT (Patent Cooperation Treaty) Notable Inventions (on the WIPO web site)
- http://www.patenting-art.com
See also
- Bayh-Dole Act
- Chindōgu
- Creativity
- Creativity techniques
- Cultural invention
- Design patent (US patent law)
- Diffusion of innovations
- EU Directive on the patentability of biotechnological inventions
- EU Directive on the patentability of computer-implemented inventions (proposed, then rejected)
- Discovery
- Edisonian approach
- Invention (musical composition)
- Invention promotion firm
- Inventive step and non-obviousness (patentability requirements)
- Inventor
- Inventor's Day
- Islamic inventions
- Kranzberg's laws of technology
- Lemelson-MIT Prize
- List of Chinese inventions
- List of United States inventions
- List of inventions named after people
- List of inventors
- Mad scientist
- Mind's eye
- National Inventors Hall of Fame
- Patent
- Technology
- Thinking outside the box
- Timeline of invention, for a detailed list of inventions, listed by date of invention
- TRIZ approach
Bibliography
- Asimov, Isaac. Asimov's Chronology of Science and Discovery, Harper & Row, 1989. ISBN 0-06-015612-0
- De Bono, Edward, "Eureka! An Illustrated History of Inventions from the Wheel to the Computer", Thames & Hudson, 1974.
- Gowlett, John. Ascent to Civilization, McGraw-Hill, Inc., 1992. ISBN 0-07-544312-0
- Platt, Richard, "Eureka!: Great Inventions and How They Happened", 2003.
- Patenting Art and Entertainment by Gregory Aharonian and Richard Stim (2004)
References
invent in Arabic: إختراع
invent in Azerbaijani: İxtira
invent in Bulgarian: Изобретение
invent in Catalan: Invent
invent in Danish: Opfindelse
invent in German: Erfindung
invent in Modern Greek (1453-): Εφεύρεση
invent in Spanish: Invento
invent in Esperanto: Invento
invent in Persian: اختراع
invent in French: Invention (technique)
invent in Croatian: izum
invent in Italian: Invenzione (tecnologia)
invent in Hebrew: המצאה
invent in Latin: Inventum
invent in Lithuanian: Išradimas
invent in Hungarian: Találmány
invent in Dutch: Uitvinding
invent in Japanese: 発明
invent in Polish: Wynalazek
invent in Portuguese: Invenção
invent in Russian: Изобретение
invent in Simple English: Invention
invent in Slovenian: Izum
invent in Finnish: Keksintö
invent in Swedish: Uppfinning
invent in Thai: สิ่งประดิษฐ์
invent in Vietnamese: Sáng chế
invent in Ukrainian: Винахід
invent in Chinese: 发明
Synonyms, Antonyms and Related Words
beget,
break ground, break the ice, breed, bring forth, bring into
being, call into being, coin, conceit, conceive, conceptualize, concoct, contrive, cook up, counterfeit, create, design, determine, develop, devise, discover, dream up, engender, envision, evolve, experience imaginatively,
fabricate, fake, fancy, fantasize, fictionalize, find, find out, forge, formulate, frame, fudge, generate, get, give being to, give rise to,
hatch, hatch up, head, head up, hit, hit upon, hoke up, hunt down,
ideate, imagine, improvise, inaugurate, initiate, innovate, introduce, introduce new
blood, lead, lead off, lead
the way, locate, make do
with, make innovations, make up, manufacture, mature, mint, mold, neologize, neoterize, originate, pioneer, plan, precede, procreate, produce, rediscover, renew, renovate, revolutionize, run down,
run to earth, shape,
spawn, stand first,
strike, strike out,
suppose, take the
initiative, take the lead, take the plunge, think out, think up,
trace, trace down, track
down, trump up, turn out, vamp up